Difference between pages "Strengthening the AST Library for Rodin 3.0" and "Tasking Event-B Overview"

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A part of the Rodin 3.0 development aims to strengthen the AST library. This page explains the choices we have done during this step.
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=== Tasking Event-B ===
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Tasking Event-B can be viewed as an extension of the existing Event-B language. We use the existing approaches of refinement and decomposition to structure a project that is suitable for a Tasking Development. During the modelling phase parameters are introduced to facilitate decomposition. As a result of the decomposition process, parameters become part of the interface that enables event synchronization. We make use of this interface and add information (see [[#Implementing Events]]) to facilitate code generation. The tasking extension consists of the constructs in the following table.
  
== Type Environment ==
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<center>
Type environments have changed in Rodin 3.0 in order to reinforce their good use and their robustness.  
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{| border="1"
First of all we add a new mechanism to add given sets implicitly introduced by types when new elements are added.
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!Construct
Then we create the inferred type environment Java type to could differentiate a classical type environment and an inferred one which now references its initial type environment. This type is now used in the type checking result. Since an inferred type environment content depends on its initial type environment it was a necessary modification to could express all possible inferred type environments.
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!Options
Finally we add mechanism to separate mutable and immutable type environments by creating two children interfaces of the type environment interface, {{class|ITypeEnvironmentBuilder}} and {{class|ISealedTypeEnvironment}}. This mechanism provides a strong guarantee that a type environment will not be modified if necessary and allows at the same time to be flexible when it is needed (see [[Rodin 3.0 Plug-in Migration Guide]] for more information).
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|-
 +
|Machine Type
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|DeclaredTask, [http://wiki.event-b.org/index.php/Tasking_Event-B_Overview#Tasking_Machines AutoTask], [http://wiki.event-b.org/index.php/Tasking_Event-B_Overview#Shared_Machines SharedMachine], [http://wiki.event-b.org/index.php/Tasking_Event-B_Overview#The_Environ_Machine Environ]
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|-
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|[http://wiki.event-b.org/index.php/Tasking_Event-B_Overview#Control_Constructs Control]
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|Sequence, Loop, Branch, Event, Output
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|-
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|[http://wiki.event-b.org/index.php/Tasking_Event-B_Overview#Tasking_Machines Task Type]
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|Periodic(n), Triggered, Repeating, OneShot
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|-
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|Priority
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| -
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|-
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|[http://wiki.event-b.org/index.php/Tasking_Event-B_Overview#Implementing_Events Event Role]
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| Actuating, Sensing
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|-
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|[http://wiki.event-b.org/index.php/Tasking_Event-B_Overview#Addressed_Variables Addressed Variable]
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|Address, Base
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|}
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</center>
  
== Type Checking ==
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==== Tasking Machines ====
 +
The following constructs relate to Tasking and Environ Machines, and provide implementation details. Timing of periodic tasks is not modelled formally. Tasking and Environ Machines model Ada tasks, so they can be implemented easily in Ada; in C using the pthread library, or in Java using threads.
  
The type checking step has been strengthened to avoid that the type checker accepts given types implicitly introducing given sets incompatibles with the type environment and thus free identifiers. It also allowed to detect and correct a new occurrence of the bug #635 (old name #3574565) that was leading on a incoherent result of the formula type checking since the formula was not correctly type checked but the result was indicating a success.
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* Tasking Machines may be one of the following types:
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** AutoTasks - Anonymous Tasks running from start-up.
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** Declared tasks - (Not currently used) A task template relating to an Ada ''tasktype'' declaration.  
  
Regarding the legibility for identifiers no modification has been done, that is to say that if the same name is used for a free and bound identifiers then the bound identifier will be renamed since it is identified by its Bruijn number.
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''Auto Tasks'' are tasks that will be declared and defined in the ''Main'' procedure of the implementation. The effect of this is that the ''Auto Tasks'' are created when the program first loads, and then activated (made ready to run) before the ''Main'' procedure body runs.
  
The modification of the type checking step introduces the following modifications:
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* Tasking and Environ Machines options are:
* In the ''typecheck()'' procedure of nodes, we now analyse the type of the nodes that could introduce new given sets and add those given sets to the resulting inferred type environment. It guarantees that incompatible free identifiers names or given sets are not introduced.
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** TaskType - Defines the scheduling, cycle and lifetime of a task. i.e. one-shot periodic or triggered. The period of a task is specified in milliseconds.
* In the ''synthesize()'' procedure, that is executed a first time at node creation and a second time during solving types step, we now add the given sets introduced by given types as free identifiers on concerned nodes. As a consequence if a given set and a free identifier have a name conflict it will also be detected during this step. Particularly it will provide a way to detect and raise an {{class|IllegalArgumentException}} when an invalid type is provided at node creation.
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** Priority - An integer value is supplied, the task with the highest value priority takes precedence when being scheduled. The default priority is 5.
* If the whole type checking procedure succeeds then all free identifiers are checked and added to the inferred environment if necessary.
 
  
[[Category:Design]]
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==== Shared Machines ====
[[Category:Developer documentation]]
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A Shared Machine models a protected resource, such as a monitor. It may be implemented in Ada as a Protected Object, in C using mutex locking, or in Java as a monitor.
 +
 
 +
* A Shared Machine is identified using the ''Shared Machine'' annotation.
 +
 
 +
==== The Environ Machine ====
 +
An Environ machine is a model of the environment. It can be used to generate code for use in a simulation, or be discarded in the case that a simulated environment is not required.
 +
 
 +
* An Environ Machine is identified using the ''Environ Machine'' annotation.
 +
 
 +
=== Control of Program Flow ===
 +
At the implementation stage we need to think about controlling the flow of execution; and where interaction with the environment is concerned, how events should be implemented. The following section describes the constructs that we have introduced to facilitate this.
 +
==== Control Constructs ====
 +
Each Tasking Machine has a ''task body'' which contains the flow control (algorithmic constructs).
 +
 
 +
* We have the following constructs available in the Tasking Machine body:
 +
** Sequence - for imposing an order on events.
 +
** Branch - choice between a number of mutually exclusive events.
 +
** Loop - event repetition while it's guard remains true.
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** Event - a wrapper for the Event-B element (soon to be redundant). 
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** Text Output - writes textual output to the screen.
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 +
The syntax for task bodies, as used in the Rose TaskBody editor, is as follows:
 +
 
 +
<br/>
 +
[[Image:Syntax.png]]
 +
<br/>
 +
 
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The ''String'' will be an event name, a variable name, or a text fragment to be output to the screen. The concrete syntax is shown in bold red font. '*' indicates 0 or more; [] indicates 0 or 1.
 +
 
 +
===== Synchronization =====
 +
 
 +
Synchronization between local events (in AutoTasks) and remote events (in shared/Environ Machines) is determined using the composed machine. To use an event simply enter its name in the TaskBody editor. The translator will in-line any local actions, and add a call to perform remote updates, and obtain remote data.
 +
 
 +
 
 +
Synchronization corresponds to:
 +
* a subroutine call from task to shared machine, or,
 +
* sensing or actuating of environment variables.
 +
 
 +
In the case of a subroutine call the subroutine is an atomic (with respect to an external viewer) update to state. The updates in the protected resource are implemented by a procedure call to a protected object, and tasks do no share state.  The synchronization construct also provides the means to specify parameter passing, both in and out of the task.
 +
 
 +
In the case of a sensing or actuating event, the updates of the action correspond to reads of monitored variables, and writes to controlled variables of the environment.
 +
 
 +
Event wrappers:
 +
* The event synchronization construct is contained in an event wrapper. The wrapper may also contain a single event (we re-use the synchronization construct, but do not use it for synchronizing). The event may belong to the Tasking Machine, a Shared Machine that is visible to the task, or the Environ machine. Single events in a wrapper correspond to a subroutine call in an implementation.
 +
 
 +
When Editing the EMF model the constructs have the following names:
 +
 
 +
<center>
 +
{| border="1"
 +
!Construct
 +
!EMF name
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|-
 +
|Sequence
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|Seq
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|-
 +
|Branch
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|Branch
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|-
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|Loop
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|Do
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|-
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|Text Output
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|Output
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|-
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|EventWrapper
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|EventWrapper
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|-
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|SynchEvents
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|SynchEvents
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|-
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|}
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</center>
 +
 
 +
==== Implementing Events ====
 +
An event's role in the implementation is identified using the following extensions which are added to the event. Events used in task bodies are 'references' that make use of existing event definitions from the abstract development. The events are extended. to assist with translation, with a keyword indicating their role in the implementation.
 +
 
 +
* Event implementation role.
 +
** Branch - In essence a task's event is split in the implementation; guards are mapped to branch conditions and actions are mapped to the branch body. If the branch refers to a Shared Machine event (procedureDef) then this is mapped to a simple procedure call.
 +
** Loop - The task's event guard maps to the loop condition and actions to to loop body. If the loop refers to a Shared Machine event then it is mapped to a simple procedure call.
 +
** ProcedureSynch - This usually indicates to the translator that the event maps to a subroutine, but an event in a task may not require a subroutine implementation if its role is simply to provide parameters for a procedure call.
 +
** ProcedureDef - Identifies an event that maps to a (potentially blocking) subroutine definition. Event guards are implemented as a conditional wait; in Ada this is an entry barrier, and in C may use a pthread condition variable .
 +
** Sensing - Identifies an event that maps to a read from the environment. If the environment is simulated without address variables then the sensing event is similar to a ProcedureSynch event, in that it has an update action that models assignment of a return value from a subroutine call. The event parameters act like the ''actualIn'' parameters of a ProcedureSynch event. On the other hand, if the event has addressed variables associated with its event parameters, then they map to direct reads from memory mapped variables in the generated code.
 +
** Actuating - Identifies an event that maps to a write to the environment. If the environment is simulated without address variables then the actuating event has no update action, the parameters act like ''actualOut'' parameters of a ProcedureSynch event. If a sensing event has addressed variables associated with its parameters then they map to direct writes to memory mapped variables in the generated code.
 +
 
 +
Sensing (and actuating) can be viewed as a kind of synchronisation. Synchronisation between tasks and shared objects are represented as subroutine calls. The sensing/actuating synchronisations only occur between tasks and the environment. In implementable code, when an subroutine is defined, its formal parameters are replaced by actual parameter values at run-time. To assist the code generator we extend the Event-B parameters. We identify formal and actual parameters in the implementation, and add the following keywords to the event parameters, as follows:
 +
 
 +
* Event parameter types - Note: formal parameters are place-holders in a subroutine; they are replaced by the actual parameters at call time.
 +
** FormalIn or FormalOut - event parameters are extended with the ParameterType construct. Extension with formal parameters indicates a mapping to formal parameters in the implementation.
 +
** ActualIn or ActualOut - Extension with an actual parameter indicates a mapping to an actual parameter in the implementation.
 +
 
 +
===== Addressed Variables =====
 +
When sensing monitored variables, or actuating controlled variables in the environment, we may wish to use explicit memory addresses for use in the final implementation, or perhaps in the environment simulation too. We can link a task's event parameters, and an Environ machines variables, with specific addresses and use these in the generated code.
 +
 
 +
== References ==
 +
 
 +
<references/>
 +
 
 +
 
 +
[[Category:User documentation]]

Revision as of 15:34, 25 November 2011

Tasking Event-B

Tasking Event-B can be viewed as an extension of the existing Event-B language. We use the existing approaches of refinement and decomposition to structure a project that is suitable for a Tasking Development. During the modelling phase parameters are introduced to facilitate decomposition. As a result of the decomposition process, parameters become part of the interface that enables event synchronization. We make use of this interface and add information (see #Implementing Events) to facilitate code generation. The tasking extension consists of the constructs in the following table.

Construct Options
Machine Type DeclaredTask, AutoTask, SharedMachine, Environ
Control Sequence, Loop, Branch, Event, Output
Task Type Periodic(n), Triggered, Repeating, OneShot
Priority -
Event Role Actuating, Sensing
Addressed Variable Address, Base

Tasking Machines

The following constructs relate to Tasking and Environ Machines, and provide implementation details. Timing of periodic tasks is not modelled formally. Tasking and Environ Machines model Ada tasks, so they can be implemented easily in Ada; in C using the pthread library, or in Java using threads.

  • Tasking Machines may be one of the following types:
    • AutoTasks - Anonymous Tasks running from start-up.
    • Declared tasks - (Not currently used) A task template relating to an Ada tasktype declaration.

Auto Tasks are tasks that will be declared and defined in the Main procedure of the implementation. The effect of this is that the Auto Tasks are created when the program first loads, and then activated (made ready to run) before the Main procedure body runs.

  • Tasking and Environ Machines options are:
    • TaskType - Defines the scheduling, cycle and lifetime of a task. i.e. one-shot periodic or triggered. The period of a task is specified in milliseconds.
    • Priority - An integer value is supplied, the task with the highest value priority takes precedence when being scheduled. The default priority is 5.

Shared Machines

A Shared Machine models a protected resource, such as a monitor. It may be implemented in Ada as a Protected Object, in C using mutex locking, or in Java as a monitor.

  • A Shared Machine is identified using the Shared Machine annotation.

The Environ Machine

An Environ machine is a model of the environment. It can be used to generate code for use in a simulation, or be discarded in the case that a simulated environment is not required.

  • An Environ Machine is identified using the Environ Machine annotation.

Control of Program Flow

At the implementation stage we need to think about controlling the flow of execution; and where interaction with the environment is concerned, how events should be implemented. The following section describes the constructs that we have introduced to facilitate this.

Control Constructs

Each Tasking Machine has a task body which contains the flow control (algorithmic constructs).

  • We have the following constructs available in the Tasking Machine body:
    • Sequence - for imposing an order on events.
    • Branch - choice between a number of mutually exclusive events.
    • Loop - event repetition while it's guard remains true.
    • Event - a wrapper for the Event-B element (soon to be redundant).
    • Text Output - writes textual output to the screen.

The syntax for task bodies, as used in the Rose TaskBody editor, is as follows:


Syntax.png


The String will be an event name, a variable name, or a text fragment to be output to the screen. The concrete syntax is shown in bold red font. '*' indicates 0 or more; [] indicates 0 or 1.

Synchronization

Synchronization between local events (in AutoTasks) and remote events (in shared/Environ Machines) is determined using the composed machine. To use an event simply enter its name in the TaskBody editor. The translator will in-line any local actions, and add a call to perform remote updates, and obtain remote data.


Synchronization corresponds to:

  • a subroutine call from task to shared machine, or,
  • sensing or actuating of environment variables.

In the case of a subroutine call the subroutine is an atomic (with respect to an external viewer) update to state. The updates in the protected resource are implemented by a procedure call to a protected object, and tasks do no share state. The synchronization construct also provides the means to specify parameter passing, both in and out of the task.

In the case of a sensing or actuating event, the updates of the action correspond to reads of monitored variables, and writes to controlled variables of the environment.

Event wrappers:

  • The event synchronization construct is contained in an event wrapper. The wrapper may also contain a single event (we re-use the synchronization construct, but do not use it for synchronizing). The event may belong to the Tasking Machine, a Shared Machine that is visible to the task, or the Environ machine. Single events in a wrapper correspond to a subroutine call in an implementation.

When Editing the EMF model the constructs have the following names:

Construct EMF name
Sequence Seq
Branch Branch
Loop Do
Text Output Output
EventWrapper EventWrapper
SynchEvents SynchEvents

Implementing Events

An event's role in the implementation is identified using the following extensions which are added to the event. Events used in task bodies are 'references' that make use of existing event definitions from the abstract development. The events are extended. to assist with translation, with a keyword indicating their role in the implementation.

  • Event implementation role.
    • Branch - In essence a task's event is split in the implementation; guards are mapped to branch conditions and actions are mapped to the branch body. If the branch refers to a Shared Machine event (procedureDef) then this is mapped to a simple procedure call.
    • Loop - The task's event guard maps to the loop condition and actions to to loop body. If the loop refers to a Shared Machine event then it is mapped to a simple procedure call.
    • ProcedureSynch - This usually indicates to the translator that the event maps to a subroutine, but an event in a task may not require a subroutine implementation if its role is simply to provide parameters for a procedure call.
    • ProcedureDef - Identifies an event that maps to a (potentially blocking) subroutine definition. Event guards are implemented as a conditional wait; in Ada this is an entry barrier, and in C may use a pthread condition variable .
    • Sensing - Identifies an event that maps to a read from the environment. If the environment is simulated without address variables then the sensing event is similar to a ProcedureSynch event, in that it has an update action that models assignment of a return value from a subroutine call. The event parameters act like the actualIn parameters of a ProcedureSynch event. On the other hand, if the event has addressed variables associated with its event parameters, then they map to direct reads from memory mapped variables in the generated code.
    • Actuating - Identifies an event that maps to a write to the environment. If the environment is simulated without address variables then the actuating event has no update action, the parameters act like actualOut parameters of a ProcedureSynch event. If a sensing event has addressed variables associated with its parameters then they map to direct writes to memory mapped variables in the generated code.

Sensing (and actuating) can be viewed as a kind of synchronisation. Synchronisation between tasks and shared objects are represented as subroutine calls. The sensing/actuating synchronisations only occur between tasks and the environment. In implementable code, when an subroutine is defined, its formal parameters are replaced by actual parameter values at run-time. To assist the code generator we extend the Event-B parameters. We identify formal and actual parameters in the implementation, and add the following keywords to the event parameters, as follows:

  • Event parameter types - Note: formal parameters are place-holders in a subroutine; they are replaced by the actual parameters at call time.
    • FormalIn or FormalOut - event parameters are extended with the ParameterType construct. Extension with formal parameters indicates a mapping to formal parameters in the implementation.
    • ActualIn or ActualOut - Extension with an actual parameter indicates a mapping to an actual parameter in the implementation.
Addressed Variables

When sensing monitored variables, or actuating controlled variables in the environment, we may wish to use explicit memory addresses for use in the final implementation, or perhaps in the environment simulation too. We can link a task's event parameters, and an Environ machines variables, with specific addresses and use these in the generated code.

References