Difference between revisions of "AnimB Javascript Tutorial"
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Jump to navigationJump to searchimported>Christophe |
imported>Christophe |
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Then dowload the two following files in this directory: | Then dowload the two following files in this directory: | ||
* [https://rodin-b-sharp.svn.sourceforge.net/svnroot/rodin-b-sharp/trunk/AnimB/org.animb.jscomponent/animation/AnimB.js AnimB.js] the AnimB javascript component | * [https://rodin-b-sharp.svn.sourceforge.net/svnroot/rodin-b-sharp/trunk/AnimB/org.animb.jscomponent/animation/AnimB.js AnimB.js] the AnimB javascript component | ||
− | * [https://rodin-b-sharp.svn.sourceforge.net/svnroot/rodin-b-sharp/trunk/AnimB/org.animb.jscomponent/animation/index.html index.html] a basic HTML file | + | * [https://rodin-b-sharp.svn.sourceforge.net/svnroot/rodin-b-sharp/trunk/AnimB/org.animb.jscomponent/animation/index.html index.html] a basic HTML file. This file could be used to create your own animation. |
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+ | = Create your own animation = | ||
+ | |||
+ | First you must set the three variables describing your project. | ||
+ | * project this variable must be to set with the Rodin project name | ||
+ | * model this variable must be to set with the model used to build the animation |
Revision as of 12:37, 10 October 2010
This page discribes how to build a graphical animation for a event-b model. These animations are built following the pattern MVC (Model/View/Controller).
The view part is done by a browser and a HTML page. The model part is given by a running animation in the Rodin plateform through AnimB and a event-b model. The controller is ensured by a piece of javascript code running in the browser.
The installation
In your Event-B project, create a directory called "animation". Then dowload the two following files in this directory:
- AnimB.js the AnimB javascript component
- index.html a basic HTML file. This file could be used to create your own animation.
Create your own animation
First you must set the three variables describing your project.
- project this variable must be to set with the Rodin project name
- model this variable must be to set with the model used to build the animation